Christian, Jasmine, and Spencer explore the story, dungeons, and bosses of The Legend of Zelda: Skyward Sword. Nintendo’s crisis of confidence in the late 2000s and Skyward Sword‘s connections to From Software level design are discussed. The crew confesses its undying love of timeshift stones.
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Chris and Hamilton tackle the development, gameplay, and early hours of Mega Man Battle Network (2001). Along the way, they lavish praise on the...
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Chris, Spencer, and Hamilton are joined by special guest Adam Bucceri to discuss the development, gameplay, and plot of Resident Evil 7. Our longest...