Christian, Hamilton, and Spencer explore the development, gameplay, monsters, and story of Capcom’s Resident Evil (1996). The Franchise Festival crew also surveys a selection of earlier genre titles and later console ports, confirming the historical significance of Shinji Mikami’s survival horror debut. Tank controls and an idiosyncratic save system provoke strong reactions from your hosts.
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Chris, Hamilton, and special guest Rosalie discuss the development, gameplay, and plot of Sonic Adventure 2 (2001). Along the way, they also explore the...
Chris and Spencer discuss The Legend of Zelda: Tears of the Kingdom - including development details and what's changed from Breath of the Wild...
Chris, Spencer, and special guest Stephanie (from the Boss Rush Network) discuss their impressions of the Resident Evil 4 remake several weeks after its...