Chris and Hamilton explore the development and gameplay of the last traditional Resident Evil game. They discuss the game’s notorious inventory and partner systems at length, discovering that not all hookshots are as delightful as the ones in Hyrule.
Note that spoilers are plentiful and language is at least PG-13.
Sources for development information include Alex Aniel’s Itchy Tasty (BUY ASAP) and footage of the Nintendo 64 Resident Evil Zero prototype circulated by the Neogamer Video Game Archive YouTube channel.
Chris and Spencer discuss the development, gameplay, characters, and story of Supergiant's Pyre (2017). Enjoy! If you'd like more details on how Pyre was...
Hamilton, Spencer, and Chris discuss Capcom's Resident Evil 3 Remake. Along the way, they explore the game's development, assess the merits of Nemesis' glow-up,...
Chris, Hamilton, and Spencer are joined by special guest SuperNamu to discuss Resident Evil 3: Nemesis‘ rocky development and controversial dodge system before celebrating...