Spencer and Chris get downright crunchy with Supergiant's Hades (2020), working through the finer details of how its gameplay systems interact with one another to produce one of the best roguelikes of the last decade. Along the way, they explore how Hades was made and how the elusive good ending plays out.
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Chris and Spencer discuss the development, gameplay, and plot of 1997's Mega Man Legends (Nintendo loyalists may know it as Mega Man 64). If...
Chris, Hamilton, and Spencer navigate the back half of Mass Effect's narrative, from Feros to the final confrontation with Saren.
Chris, Spencer, and Hamilton discuss the development, gameplay, and background lore of Mass Effect (2007). Come for the BioWare history, stay to find out...