Chris, Hamilton, and Spencer discuss Mega Man X4 (1997), the first Mega Man X game developed from the ground-up for 32-bit consoles. Are the updates worthwhile, or do they just over-complicate a classic formula?
Development Sources:
Chris and Hamilton discuss Mega Man X: The Maverick Hunter’s Field Guide with authors Nadia and David Oxford. They explore how the book was...
Christian, Hamilton, and Spencer discuss the two radically different directions that Nintendo took the Zelda series following its debut. I Am Error is definitively...
Chris, Hamilton, and Spencer talk about the first Mega Man game developed after the departure of creator Akira Kitamura: Mega Man 3! Along the...