Chris and Hamilton discuss the development, gameplay, and monster designs of Resident Evil 6, exploring how best to approach the game's unwieldy four-campaign structure and glibly dismissing prognosticators of the "next big thing."
Noteworthy Sources
Chris, Jasmine, Hamilton, and Spencer survey nearly thirty years of The Legend of Zelda spiritual successors, including Crusader of Centy, Blossom Tales, Okami, Genshin...
The Franchise Festival crew discusses the story, sidequests, and cut content of Breath of the Wild in the second of two episodes on Nintendo’s...
Just a quick announcement that we are returning to our original once-per-month publishing schedule beginning with Season 1 Episode 13: Twilight Princess (Part 2)...