Chris and Hamilton discuss the development, gameplay, and monster designs of Resident Evil 6, exploring how best to approach the game's unwieldy four-campaign structure and glibly dismissing prognosticators of the "next big thing."
Noteworthy Sources
Chris, Hamilton, and Spencer discuss the development, gameplay, bosses, and puzzles of the Resident Evil REmake. Lisa Trevor and Crimson Head Zombies make a...
Christian, Hamilton, and Spencer explore the second half of The Legend of Zelda: Twilight Princess. We go in-depth on the Arbiter's Grounds, Snowhead Ruins,...
Hosts Chris, Spencer, and Hamilton got into the eggnog and decided to cover the Resident Evil: Death Island CG movie as a Christmas bonus...