The crew discusses the development, gameplay, and story of Hideki Kamiya’s brilliant follow-up to 1996’s Resident Evil. Chris and Spencer take a deep dive into Resident Evil 1.5 while Hamilton explores how zombies turns into lickers. The origins of “Mr. X” are explained at last.
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The Franchise Festival crew discusses the development, gameplay, and enemies of Breath of the Wild in the first of two episodes on Nintendo’s legendary...
Chris and Hamilton discuss the development, gameplay, and monster designs of Resident Evil 6, exploring how best to approach the game's unwieldy four-campaign structure...
The Franchise Festival crew chats about the development, gameplay, and story of Resident Evil 5. Wesker’s back and chewing every piece of scenery he...